![]() Itâs more of a challenge, since the surrounding area is hilly and the runway is shorter! Once youâre comfortable flying and landing at the main runway, try your hand at landing on the island. In addition to the airstrip that you took off from, thereâs an abandoned airfield on an island a few kilometers southeast. There are two places to land your plane in the immediate vicinity of the Kerbal Space Center. When youâre done flying around, itâs time to land (see Figure 4-3). Reduce your thrust to keep your fuel burn manageable and your craft easier to steer. You donât need to have your thrust at maximum to fly. While steering, donât turn the craft too far away from your direction of travelâthat is, the prograde indicator on the navballâor your plane will encounter lots of drag and spin out. Your plane has a rudder, but itâs easier to steer by using the larger, more effective wings. ![]() To turn the plane, itâs possible to steer by using A and D, but itâs easier to steer by banking a little with the Q and E keys, and then using W and S to pitch up and down. Now that youâre in the air, you can use the W, A, S, D, Q, and E keys to steer (see Figure 4-2). Once youâre off the ground, press G to retract your landing gear. When you hit about 90 m/s, pull up by holding S. Keep an eye on your surface speed indicator, which is just above the navball. Youâll start moving slowly at first but will pick up speed in no time at all.
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